Piconium: Difference between revisions
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== Level guide == | == Level guide == | ||
''See [[Piconium | ''See [[Piconium/Level guide]].'' | ||
== Summary == | == Summary == |
Revision as of 01:14, 28 August 2024
Piconium is a spin-off game to the remix tree, contained within the project Piconium (Pico's Bizarre Adventure - Complete Anthology). It is the fourth main installment in the Pico's Bizarre Adventure series of games; it compiles the previous three games into one big series of levels while also adding several new levels. It also introduces a villain in the form of the Guardian of the Portal.
Level guide
See Piconium/Level guide.
Summary
Part of Cave Johnson's rant about lemonade from Portal 2 plays, before a captcha appears asking for the player's name. Once they submit it, they start the game: a platformer set in Pico's world where you play as Pico, navigating them away from lava and into blue portals. As the game goes on, the levels get weirder, and new gameplay elements are introduced, such as:
- The ability to clip through objects
- A light blue substance that changes the level in some way whenever Pico touches it
- A Stand named Ms. Blue Sky which allows Pico to clip through objects
Most levels are taken from Pico's Bizarre Adventure 2, Pico's Bizarre Adventure 2.5, and Pico's Christmas Adventure 3, with a few new levels added here and there, including a few that allow Pico to change his size. After a certain point, Pico encounters a new set of levels, in which he meets the Guardian of the Portal. The Guardian wants to stop him from entering each portal to the next level, but Pico is continually able to find a way through. The Guardian eventually attempts to kill Pico by causing acid rain to fall down on him, but Pico is able to make it to the end of the game and win.
The game has two modes: the default mode, in which the player goes back to the start of a level if they die, and the hardcore mode, in which the player goes back to the start of the game if they die. Winning the normal mode will give the user a cheat code that lets them switch between skins based on various remixers, and winning hardcore mode unlocks even more secret skins.
Trivia
- This game received a major update on November 24, 2021, which added the size-changing levels, a skin switcher, new skins, and several quality-of-life features.
- There is an exploit allowing players to use Ms. Blue Sky to skip levels, which is so easy to do that sometimes players do it accidentally. ZiqwerkelSharda wishes she knew how to fix it.
- The final level, "Last Shot", is named "einstein" in the code because it looks like intestines, and ZiqwerkelSharda thought "intestines" was pronounced like "Einsteins" when she was little.
Characters
- Mezzacotta characters (thumbnail only)
- Pico
- Killer Queen (depiction only)
- Guardian of the Portal
- Tamatoa
Notes
Instructions
I've compiled both expansions for Pico's Bizarre Adventure into one glorious project, and added some new levels to boot! I've also fixed up a couple flaws I found in the Christmas levels that let players beat them in ways I didn't intend, in addition to making the intended route a bit more obvious.
Please note: My goal with this project is not to be a collection of the different versions of the game, but rather to create an extension of the first game that treats all the levels as a single entity. Because of this, I've opted to change a couple things like special sound effects and music from the original expansions. Hopefully this is understandable.
Notes and Credits
Now updated and optimized for Scratch 3.0, + an original thumbnail!
Credits to:
fishfritters - original code and concept of Pico's Bizarre Adventure, levels 1-11
Mercenary_Connor - original concepts for blue and yellow walls, hardcore mode, levels 12-17
turtlehat - fixed up the Glitchworld level to be somewhat playable, helped with the concept for the improved hardcore mode
Me - most of the other stuff
TO FIX:
- Blue Sky skip
- Any other Blue Sky issues in hardcore mode
- add more Pico skins