Untitled creatures: Difference between revisions
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The '''untitled denizens''' are creatures that appear in the [[untitled world]], mostly as obstacles in the [[untitled girl]]'s path. They are all modified versions of sprites from Scratch 1.4. | The '''untitled denizens''' are creatures that appear in the [[untitled world]], mostly as obstacles in the [[untitled girl]]'s path. They are all modified versions of sprites from Scratch 1.4. | ||
= List of | = List of denizens = | ||
== fantasy6 == | == fantasy6 == | ||
[[File:fantasy6.png|left|frameless|150x150px]] | [[File:fantasy6.png|left|frameless|150x150px]] |
Revision as of 21:19, 4 July 2024
The untitled denizens are creatures that appear in the untitled world, mostly as obstacles in the untitled girl's path. They are all modified versions of sprites from Scratch 1.4.
List of denizens
fantasy6
A denizen called fantasy6 in the code flies around in the tennis court.
Appearances
fantasy5
A denizen called fantasy5 in the code appears in the tennis court, spinning around a tennis ball attached to its tail.
Appearances
fantasy3
A denizen called fantasy3 in the code flies around in its ship near the sciency-looking building.
Appearances
Groovy Goblin
The Groovy Goblin, referred to as fantasy12 in the code, is a fusion of the squirrel and a Scratch 1.4 sprite which appears near the sciency building. It teleports across three different spots in a loop, repeatedly saying "yah", and fruit platters appear in midair around it.
Appearances
fantasy9
A denizen called fantasy9 in the code appears in the theater, rapidly looking from left to right and moving around a canyon-like area. Anina Arquaz makes up part of its form.
Appearances
fantasy13
A denizen called fantasy13 in the code jitters around near a fire station. Parts of it are pink, meaning it causes the player to inadvertently fly up into the deadly ceiling.
Appearances
fantasy8
A denizen called fantasy8 in the code appears near the fire station. It flies around repeatedly, and since it consists only of death and bouncy colors, the player must touch it and use the momentum to bounce up from the respawn point.